Jul 2, 2018. #14. This defeat the large army is too over tuned. On a new world in HMA and the first army is 3 x crossbows, 3 berserkers, 2 rogue. 2nd army is 3 knights, 3 berserkers and 2 rogues. All with a 10% attack and defence bonus. I can't even get close to killing this and I can't imagine many players could. As is with most things in this game, balance is necessary. While fighters provide some awesome force and aggression, those who farm troops and provide DAs provide the defense and back-up that fighters need to keep going. One simply cannot exist without the other. The DA is what another guild trying to steal the sector is going to have to face You should end up with 2/3 stone throwers and 4/3 spearmen in the next round and should be winnable. Same strategy, spearmen against horsemen first (before take down your throwers). Make sure you use units keeping their bonus in mind. Also like another poster said, tavern boosts might help if you have enough silver. 5. Terracotta Army level 9 → 10. Places. Default rewards. FP to put by the owner to secure the place. Rewards with rate. Number of FP already in. Spot/Snipe. % of investors bonus (arc bonus) A wise choice, at least until you get a hang of its very limited useulness. There are some situations in which you can use autobattle: - If you have a 7-1 rogue army, against a low number of weak troops, you can win on autobattle. However, your real unit must be slower than rogues, and you must hold it back from the initial move. Benefits of The Statue of Zeus In Forge of Empires. This great building has one important advantage: Military Boost: Attack Bonus For The Attacking Army. To enable this attack bonus, this great building must be connected by a street to the city hall. As for all great buildings a single lane is sufficient. kT5E. GB Cost Calculator. GB Calculator. Production Overview. Negotiation Helper. City Overview. Settlements. Notes. GB Investments. Army. An organized overview of your Dec 4, 2018. #13. My understanding of goods cost is this (If this is wrong then someone please correct me): > Full cost paid for attacking before the siege starts. > Cancelling a siege refunds half the cost. > releasing a siege refunds half the initial cost and any additional slots unlocked for defence armies. Fair traid is calculated by comparing the amount of squares you need in your city to produce 1 good. For example to produce 1 ebony in Iron Age you'll need: 1) 48 minutes. 2) Ebony Woodworks (4x4) - 16 tiles. 3) 3.8 tiles of Bucher to produce the requred 40 supply in 48 minutes. (160 per hour for 4x3 building). FE: Hover tanks. AF: Still hover tanks / battle fortresses. OF: Still hover tanks / subcruisers. VF: Rockets, ronins for ninjas. SAM: Sentinels and wardens. SAAB: Sentinels, wardens, and NAILs. Trebuchet in HMA IMO. And I thought heavy or champion are the best. As for IA I'm stomping everything with drummers 😬. Military Boost: This includes Attacker Boost (grants attack boost to the offensive army); Defender Boost (grants defense boost to defending army); and City Shield (prevents enemies from attacking and plundering the city for a certain amount of time). Time Boost: This is the most advantageous of them all. It speeds up the construction time of Jul 2, 2018. #14. This defeat the large army is too over tuned. On a new world in HMA and the first army is 3 x crossbows, 3 berserkers, 2 rogue. 2nd army is 3 knights, 3 berserkers and 2 rogues. All with a 10% attack and defence bonus. I can't even get close to killing this and I can't imagine many players could.

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